Hello!
It’s been a while. If the development PC hadn’t blown up way back, this game might’ve been finished by now. Ah well. Life is like a candle next to a faulty fan.
I have no idea what that meant.
Anyhow, once we get going on Tetrapod again next week we’ll be focussing on some specific features which we haven’t added yet, as well as introducing some of the awesome bits of soundtrack that as of yet we’ve not had the chance to blend in. The graphics also need some significant work, but until we find someone capable of doing a better job than I can we’re stuck with this.
That’s all for now, but please keep providing your suggestions for future updates and stuff - that’s half of our inspiration right now, kay?
-Daedal
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