Game
Mortals

8 years ago

Development Day #1


Hey guys its Nic, I have decided to do this little Dev-Log on Mortals to show progress when working on it. Today is day 1 of development and what I have been doing is adding and separating the sprites from the sprite sheet! I got this neat sprite sheet off of http://quale-art.blogspot.com/ . I am not just using these sprites, I am adding to the sheet and trying my best to keep the same style.
In terms of actual game development I have quickly done a prototype of a turn based battle system just to see what it would look like, I am actually quite proud of it and I may even do a tutorial on it on my YouTube channel. It will definitely not be final but I just wanted to see how it would work and if I could make it work! I’m probably gonna work a little bit on a grid based movement system!
Tomorrow hopefully ill have some more to show you!

Thanks again for taking the time to view this and please help me spread the word of this project so i can get more support for it!



0 comments

Loading...

Next up

Development Day #2

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Family band complete!

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.