Next up
Ok so i think i made somewhat realistic soul physics
ok maybe i need to fix this
New dodging animation!
-randomized dodge sides
-custom expression(s)
- Instead of a sine wave being used i used a Sine In Out Tween
dayum disabling compiler breaks the entire thing i might go report this lol
I have modified the head rotation on phase 3 to look cleaner tell me about anything else i should change!
oops
here it is comment your opinion! Ill add text noises soon
phase 2 blocking is fixed still a bit buggy phase 1 dodging sometimes just doesn't dodge ill look into that (i forgot to fill in the blocked pixels oops)
funny
progress is going smoothly!
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