Next up
I use sine waves to animate
progress is going smoothly!
phase 2 blocking is fixed still a bit buggy phase 1 dodging sometimes just doesn't dodge ill look into that (i forgot to fill in the blocked pixels oops)
here it is comment your opinion! Ill add text noises soon
no longer able to use disable compiler sadly
New dodging animation!
-randomized dodge sides
-custom expression(s)
- Instead of a sine wave being used i used a Sine In Out Tween
Depressed skeleton very uppsetti
here is a teaser for the remake
UNCANCELLED!!!! this unpackager recovered a version of it i had saved :DDDDDDDD
oops













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