Game
To the Death
8 years ago

Development Log #10


[Post development-reset]


Hello!

In this good ‘ol installment of Development Log we’ll be looking at the things that have changed since I last updated you all.

The game is currently being rewritten in Love2D, and there’s some pictures on my twitter and facebook page if you would like to have a look.

The game now features fancy things like mass, drag, gravity, smooth movement, etc. Oh and jumping is very very consistent.
Despite all this there’s still some hurdles with it that needs to be overcome, and after that it’s all about adding maps, weapons, characters and mod support.

It shouldn’t take too long to do, though, since I’m a lazy bum when it comes to developing things, it might take a bit longer.

Thank you for reading this. As always you’re very welcome to comment your thoughts and opinions. And this is an especially good time since I’m remaking the game as a whole. (yes multiplayer might become a thing now.)



0 comments

Loading...

Next up

Development Log #1 So far this game looks… mediocre at best, but there’s walking and jumping finished, along with some custom physics goodness! Edit: Oh yeah, there’s an amazing jump animation!

OPEN BETA Nov 1st - Nov 9th

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Have a good Boi

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Alone Together....

Regional Bulbasaur. #Pokemon

Respect (Only TLOZ Players Will Understand)