Game
To the Death
9 years ago

Development Log #6


Hello everyone!

The multiplayer finally works (locally) and will continue to be improved upon!

5d0b7fc14fb2f.png

The tickrate of the servers at the moment is 30hz and will be cranked way up in the final release (120hz).
The only gimmicks about the MP so far is that player scale and animation syncs very poorly and needs some minor fixing.

I’d say, for working on the MP for a short time, it looks very promising.
Next up would be the implementation of networked weapons (projectile launchers).



0 comments

Loading...

Next up

Development Log #1 So far this game looks… mediocre at best, but there’s walking and jumping finished, along with some custom physics goodness! Edit: Oh yeah, there’s an amazing jump animation!

OPEN BETA Nov 1st - Nov 9th

Bandana Dee the Dream Friend

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

I was bored, so... ManutKat.

Update 2.627

New challenges & new effects!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Alone Together....

Regional Bulbasaur. #Pokemon