TL;DR. What’s new:
✓ Level cup decreased to lvl 20;
✓ Global enemy rebalance for new level cup;
✓ New items and states;
✓ 60 characters;
✓ Duct system;
✓ Boosts now drops only from enemies;
✓(40% done) New skills and skills progression;
✓ You still can’t f—king get drunk.
Hello again, my dearest followers!
Development of the update has reached 40%. The hardest thing is to add new skills that should be not only useful, but also well balanced and unique. Of course, it’s almost impossible to create 240 unique skills (4 each for each character), so some of them will look similar to each other. Also, in the next update there will be new states and items. Soon there will be a video with a demonstration of new states and items. Also, I rebalanced the enemies so that the influence of the grind seemed less, and so you have to lvl up all 60 characters (you can not do this if don’t want to lvl up them all). Now the maximum level is 20 for each character, and the number of skills is 4 and 1 combo skill. Also, I have improved the skill level leveling system (like the Toy Freddy has in FNAFB2) and now you can upgrade your skills by using them, up to level 4. For those skills that require the use of Tech Points will need less uses, as well as for not the most used skills. Combo skills will also be upgradable. To do this, you need to lvl up all the skills to the next level. Since the maximum level has now become much less, then the need for a negative zone and items class+ is no more. Cameras and vent doors got their standard skills, as well as many of new ones. Duct system introduced. XOR will not be a separate character, but she will be a secret boss. In the Vent Vacation Room there will be an opportunity to play in the Slot Machine.
For now, that’s all I wanted to tell you at the moment. Unfortunately, most of the time it takes to create skills and create events for upgrades, so I will try to finish everything by the end of this month or the beginning of the next.
Thank you all for waiting and good luck!
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