Game
Castlevania: Sanctuary of Illusion

11 years ago

Development Stats #1


I’m sure some of you are wondering about the current state of this game, so here are some fun development stats for your reading pleasure.

As of 8/21/2014 10:29 AM EST:

Animation Frames - 8,776

Player Models - 15

Enemy Models - 17

NPC Models - 1

Stage Screens - 20

Movies - 6

Music - 50

Sound Effects - 411

Entities Loaded - 129

Entities Known - 120

Total Entities - 249

Before anyone asks, 15 player models does not actually mean 15 playable characters. I often make enemies playable so I can test them more effectively. There are secret playable characters of course, but I won’t spoil how many.



2 comments

Loading...

Next up

Today I've finished placement of the stalactite hazards and tiled out two new rooms for the caverns. One leads to a hidden merchant while the other is the entrance to a boss room. #castlevania #gamedev

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Microsoft Windows XP Unprofessional (windows logo prototype)

Why walk when you can jump?

2d lighting experiment