Game
Castlevania: Sanctuary of Illusion

10 years ago

Development Stats #1


I’m sure some of you are wondering about the current state of this game, so here are some fun development stats for your reading pleasure.

As of 8/21/2014 10:29 AM EST:

Animation Frames - 8,776

Player Models - 15

Enemy Models - 17

NPC Models - 1

Stage Screens - 20

Movies - 6

Music - 50

Sound Effects - 411

Entities Loaded - 129

Entities Known - 120

Total Entities - 249

Before anyone asks, 15 player models does not actually mean 15 playable characters. I often make enemies playable so I can test them more effectively. There are secret playable characters of course, but I won’t spoil how many.



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Today I've finished placement of the stalactite hazards and tiled out two new rooms for the caverns. One leads to a hidden merchant while the other is the entrance to a boss room. #castlevania #gamedev

Did you know that today is #InternationalJazzDay? 🎷😎

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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I-Buki

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If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

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https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

ooh yes..