Game
Cornfields
11 years ago

Development Status


Hey guys!! So first, let me say, thank you. You guys have given me outstanding support on this game and I could not be happier. I’m so glad that all of you have taken an interest in my game. I am truly grateful.

Next thing is that the game is coming along. There is still a bug in the A.I., but I am working on getting that fixed. Unity has also been giving me hell lately. I’m not sure why, but my Unity 3D has been crashing SO much. I am going to finish “Cornfields” on this version because I am afraid if I try downloading a new Unity, I will lose all my current progress. That is NOT something I want. So I guess I will just power through and save often.

In “Cornfields” I use RAIN. RAIN is an A.I. system that makes A.I. easier to use. Coding A.I. is not the easiest thing and unless there is a tutorial or know how code to make the A.I. do specifically what you want it to do, RAIN is an easy alternative. Then again it is also the reason that the A.I. has a bug I think. I can’t confirm it though. For all I know, the reason that it is not working is because of my Unity crashing. Again, I’m not sure. Hopefully this will be figured out soon and I will be able to finish it for you guys in September. Thanks!!



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

I did this on my 3DS ^^ #Kirby

Explosive domino effect

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100