Hello dear followers, we are still working on this game and currently focusing on a playable demo of the game, which will be released in Q1 2016. I hope you will be ready to play the demo and give us your feedback, because we would really appreciate that.
That said, one month ago I wrote an e-mail to Gamejolt about the online play issue with the game but I still didn’t receive a response, so I am sorry about this inconvenience. Besides that, I hope you will keep supporting us by helping us to make the game even better. If you have any open questions, don’t hesitate to comment below. I will be posting updates about our development process more frequent from now on, so stay tuned!
Next up
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
brung back my old oc plus a new one
...they don`t have names yet tho
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Sonic and Shadow as Pokémons. #Fakemon
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