Game
[The Fredbear Archives]
7 years ago

Development Update #3


I’m still here!

I’m currently focusing heavily on getting the second level done. The only things missing are some minor detail improvements to the maps, optimization, voice acting, one animatronic AI and an ending.

Meanwhile, the third level is far from complete. A playable map concept is all that’s currently made, with optimization being the largest issue.

The first level (Miles Ahead) has received minor improvements, some changes and one bug fix. This level is my lowest priority, although new content will be added, specifically a new & more unique way of escaping.

The main menu has received a complete overhaul in order to work better with the newly introduced level format.


Extra info
The second level is the one that will take place in (not only) a sewer. This will be very different from the first, taking a more linear story-based approach. It will also be quite short, much shorter than any other level.

The third level is the one that will take place in the teased restaurant. It is the longest level and consists of several weeks (the equivalent of FNaF’s nights). Every week is a different scenario - new threats and changes to the map, as well as more tasks to complete. It will have the most varying mechanics, with each animatronic truly being completely different from one another. This is also the level that puts back the Fredbear into The Fredbear Archives, shifting focus from the Rockstar animatronics to the original mascots.

I was originally going to post a teaser, but I figured posting any more would be too much of a spoiler. Instead of those, expect to have more development updates.



8 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Only true badasses may pass! #conceptart #art #gamedesign

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

New Teasers!

Super Sonic Pixel art.

Mephisto Pheles - Blue Exorcist