I’ve added the second area (at least the prototype) to the overworld, as well as the enemies. I still have a lot to do, which is great.





I’ve added the second area (at least the prototype) to the overworld, as well as the enemies. I still have a lot to do, which is great.





Development Update 5 I have finished everything needed for the Night 1 Demo, which only means one thing. THE NIGHT 1 DEMO WITH BE RELEASED TONIGHT. Yes, tonight, be happy or not, I don’t know if you like the game or not.
Development Update 26 - 5-12-20
BROKEN COMPUTER (FIXED) Just what the title says. I won’t be able to work on the game for a little while. Go figure. EDIT - I think I have found a solution that will have this working for now, the game is still in development as of now.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Finished work on the emotions of a new character for the tank universe
Made my first ever animation.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
ooh yes..
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
0 comments