I’ve added the second area (at least the prototype) to the overworld, as well as the enemies. I still have a lot to do, which is great.





I’ve added the second area (at least the prototype) to the overworld, as well as the enemies. I still have a lot to do, which is great.





Development Update 26 - 5-12-20
Development Update 5 I have finished everything needed for the Night 1 Demo, which only means one thing. THE NIGHT 1 DEMO WITH BE RELEASED TONIGHT. Yes, tonight, be happy or not, I don’t know if you like the game or not.
BROKEN COMPUTER (FIXED) Just what the title says. I won’t be able to work on the game for a little while. Go figure. EDIT - I think I have found a solution that will have this working for now, the game is still in development as of now.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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