Over the course of the past 31 hours, our team of 12 has been working relentlessly and have our first playable demo! We sat together and reviewed the current progress and made deadlines for polishing in the next several hours. We are just about finished with the game loop and can soon dedicate the remaining time we have in the Asylum Game Jam to finalize minor details. We are on track to submitting our game to the Asylum Game Jam on time with our polishes!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










0 comments