Over the course of the past 31 hours, our team of 12 has been working relentlessly and have our first playable demo! We sat together and reviewed the current progress and made deadlines for polishing in the next several hours. We are just about finished with the game loop and can soon dedicate the remaining time we have in the Asylum Game Jam to finalize minor details. We are on track to submitting our game to the Asylum Game Jam on time with our polishes!
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Shadow The Hedgehog X pixel art
Showing off player 2 😎
What do you think?
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Got some fun collectibles in our game, Path of Kami!
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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