Over the course of the past 31 hours, our team of 12 has been working relentlessly and have our first playable demo! We sat together and reviewed the current progress and made deadlines for polishing in the next several hours. We are just about finished with the game loop and can soon dedicate the remaining time we have in the Asylum Game Jam to finalize minor details. We are on track to submitting our game to the Asylum Game Jam on time with our polishes!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
So
i may or may not make an full art of some person or i may just leave this like that-
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
"Our work is never over" they said.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Terraria
not the greatest house, but it's a house! :D
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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