Here’s a short list of changes I’m making as we slowly move towards the coding process:
-I want the game to be an original game. I want it to be as different from FNaF as possible.
-Withered Oscar’s name will now be 0$©@r.
-I will try to make the game 3D and free roam. We’ll have to see.
(Please note that development will be slow, as PacMan1987 is trying to finish the model of the location while working on his own games.)
Next up
[FNaF/C4D] FNaF 3 Anniversary 2021
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
So here's the first of the zodiac signs i will make for the next weeks.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment










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