Here’s a short list of changes I’m making as we slowly move towards the coding process:
-I want the game to be an original game. I want it to be as different from FNaF as possible.
-Withered Oscar’s name will now be 0$©@r.
-I will try to make the game 3D and free roam. We’ll have to see.
(Please note that development will be slow, as PacMan1987 is trying to finish the model of the location while working on his own games.)
Next up
[FNaF/C4D] FNaF 3 Anniversary 2021
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
An infected room from the second part of Cybel ! Are you up for some cleansing?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










0 comments