Game
First Person Dungeon Crawler [Untitled]
7 years ago

Devlog 0.2


Dungeon Progress

I decided to replace all of the dungeons with one new one that includes a bit of backstory to the dungeon and a few more details. More dungeons coming soon!

5d0a1737c8223.png

Title Screen, Options Menu, Pause

I’ve redone the UI for the title, added an options menu (including an invert mouse y option, however you must do it in the pause menu or it won’t work until I sort out a few things), and a pause menu.

5d0a17390711e.png

Quick Overview of Major Changes

1) Certain items are breakable now, you can break them by shooting them.
2) AI now get slowed down slightly for a second when shot.
3) AI now attack in increments with a cool down, instead of just instantly sucking your health.
4) Background gets slightly darkened when reading books and pausing the game.
5) Redid the tome learning system so now you can learn them in any order.
6) Fixed a number of bugs.
7) A bunch more that I should’ve written down.



4 comments

Loading...

Next up

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

Update 2.627

New challenges & new effects!

Showing off player 2 😎

What do you think?

a drawing I did because I was bored😪. But I love how it turned out.😊

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

A sneak peek at the new OST, can you guess what this song will be used for? 🤔