Made a new camera bounds changer script tath allows switching between bounds in both ways
Fixed a glitch where sonic doesn’t switch to the hurt animation when hit doing a dropdash
Fixed a bug in the demo miniboss that made it possible to land damage when it shouldn’t vulnerable
Fixed a glitch where parts of collapsing ground objects would spawn in a different position
Fixed a glitch where sonic would get off a zipline in the wrong direction sometimes.
Added a flickering animation to the Rings text when sonic has no rings.
Next up
1 / 6 / 2018 : New logo!! The engine finally has a proper logo. A concept art was made by my friend Molatino from the team, which I then turned into this logo Quite happy as it’s my first time doing vector art xD
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Alone Together....
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Respect (Only TLOZ Players Will Understand)
Super Sonic Pixel art.
Knocked down + Get up animation
I hate that stupid cupcake.
(New FNAF Friday show this week) (was sick for the last few days, sorry)
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