Yeah I’m making a devlog this sorta early in, yeah so I have it.
Anyways, right now I was figuring some stuff out like reconstructing some of the bosses and elements to fit within scrolling
What I mainly did instead of the background scrolling and the player staying in place, but everything will move and it will give the illusion of it being in the same place despite it moving, that way so it can fit in with some of the upgrades I have.
I also fixed some of the collision with the platform entity making it work within it too.
That’s pretty much all I’m gonna work on, since I also have something I need to do for school
Yeah I sorta did stuff for school, so I decided to fix up the Bryant fight to work in the new engine, mainly with positioning but everything should work the way it should now.
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