Next up
Forsaken Devs
Visualization of my last attempt on Girls Night in KNN
what
I forgot how weirdly I made the slopes display their tiles
BEWARE THE NOID.
(The classical ol'Dominos mascot)
The optimal tileset format has been achieved and I updated the base tiles to match the kind of tile style I want
Even tho they're not visible yet, I'm working on Object Shadows, they've been needing to get done for a while
For what I'm doing they're gonna be REALLY important
Also Balloons cuz why not and I need something to test it with
(add the dust man theme from mega man 4) omg its dust man from fnf
Last post streak for the day
I’m switching the max width of the level from 6 to 7, even for one tile extra it gives a lot more room to run around with, and it’ll be a lot easier to divide sections up, even if it’s uneven but I think it might be a benefit
0 comments