Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)

9 hours ago

Changed the design of the Slumber Dragons, the original/Zeeki is still gonna be in here, he's just gonna be a unique one.

This probably won't be final since I may need to adjust the design in order to stand out from the BG when the time comes




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Forsaken Devs

Visualization of my last attempt on Girls Night in KNN

I forgot how weirdly I made the slopes display their tiles

BEWARE THE NOID.

(The classical ol'Dominos mascot)

The optimal tileset format has been achieved and I updated the base tiles to match the kind of tile style I want

Even tho they're not visible yet, I'm working on Object Shadows, they've been needing to get done for a while

For what I'm doing they're gonna be REALLY important

Also Balloons cuz why not and I need something to test it with

(add the dust man theme from mega man 4) omg its dust man from fnf

Last post streak for the day

I’m switching the max width of the level from 6 to 7, even for one tile extra it gives a lot more room to run around with, and it’ll be a lot easier to divide sections up, even if it’s uneven but I think it might be a benefit