hey guys! Redstone here with Devlog #1! in this devlog I will be telling you guys some information and other things about custards revenge as it gets worked on(seriously,im multitasking :P) anyway, Night 1's Activeness wont be that hard really,nobody will be active but its still important to look around and get used to everything! In the demo there will 2 nights! and i believe that wraps up Devlog #1! The next devlog will come as soon as I feel like Its ready! have a great day and make sure to visit the minigames page! -TheRedstoneRetriever
Next up
Merry Christmas All of us at Cool Squad Games wish you a merry Christmas!
You Can Run, But You Can't Hide
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Another house i made long time ago.
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
Why walk when you can jump?
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