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Five Nights at Thomas's: Revamped
2 years ago

Devlog #1


hello everyone! before i actually talk about the game's progress here is a little something! (i am talking about the video that is currently playing above),

this was scrapped due to it being very glitchy and not that fun of a mechanic as i originally hoped,

this was back when this project was called fnat: enhanced,

it basically "enhanced" the gameplay by adding extra steps,

golden thomas was a planned character and his mechanic was that randomly a poster on the right wall would appear and you had to quickly put it in the fire or else he would jumpscare you, again sounds fine but probably would've been glitchy.


alright now how is the game doing?

almost done, just need to finish some assets as the game currently uses some placeholders, thats all cya!



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Next up

I'm currently finishing up someone's AI. I only have one more character's AI to go, and then I'm free from what was probably the biggest hurdle holding me back: making the AI. Everything else should be easy after that.

I can't believe we have the actual scrapped models from 2016 now, this is so sigma.

This gif isn't mine btw, it was made by @Disamol lol.

Fix Fredbear

working on a new project if any of you are interested

https://gamejolt.com/games/Red-Abominations/851043

A new Halloween quest just entered your quest log!

What's your favorite horror movie?

Go to your quest log now. http://gamejolt.com/#quest

I know no one asked but yes, Smiley's redesign was literally based on this gif lol

He's gonna getcha!

Remember y'all, the game is coming out this Friday! As promised, I have added new screenshots to the gamepage, which finally meant I could get rid of those super outdated ones from when the game first started development.