So, now that the tech demo for the game is out. I can actually make devlogs on my progress. So, after the tech demo, i immediatly started working on Foxy`s mechanic, and it should be working fine. His mechanic won`t be spoiled, but it is very similar to FNAF2 Withered Foxy, just a little bit different. Now, about the improvements of gameplay elements, yeah...I managed to make it so that Bonnie and Chica are actually possible to fend off, and made the hole in the darkness for the flashlight bigger. I also added the countinue button, so the player can go to night 2, because that`s where Foxy is introduced.
Next up
Guys, i have a theory for POST SHIFT 2.
DEVLOG 2: Adding Freddy and giving players a slight bit of a idea of what to do.
DEVLOG 5: The game is completed, but there is a problem.
DEVLOG 4: Boss fight finished...Fight yourself.
-THE WITHERED ANIMATRONIC'S HAS ARRIVED-
!!!These animatronics do not mess around when its time to awaken from their deep slumber!!!
Well, boys. We did it!
Just found out that GAMEJOLT API is just the default extension in Turbowarp, i have been trying to find a way to download it, but this extension was already in there by default....ARE YOU KIDDING ME?
Reaching the Goal #SaveJim
Guys! I have found the Krusty Roads (sorry for the bad picture quality.














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