Game
Travis' Custom Night | Remade
1 month ago

Devlog 1 - Addressing my past behaviour + some game stuff


First things first, yeah I've been gone for a while. Again.

I'm really sorry for how much I'd ghost you all for months, return with a teaser or trailer, and then ghost you again for months. I'm done with that.

In fact, to make sure this wouldn't happen again, I've waited for a long time before releasing this page, actually. The game's been in development since last August.

If it's any consolation, all 30 characters are done code-wise already, So the wait really shouldn't be too long, and the game's too close to completion for me to back out.

With that out of the way, some indev screenshots:

The Customization menu frame.

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There's too many goddamn layers in the office.

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First major difference from the original game - the shop is no longer tied to Waiter Lucas. You can access it anytime from the monitor.

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There's a Death Coin too now (Renamed to Elimination Coin because I thought it sounded cool), and as you could guess, you can remove any one particularly threatening character (or Waiter Lucas) from your attempt.

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I'll try and post these weekly. Jaisen out.



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