Game
Last Few
8 years ago

Devlog 1


Hello everybody.

It’s devlog time and this one won’t be as long as expected, unfortunately… Tear drops
But anyway, let me show you what I was able to do in the no time I had.

First I took a quick look at the hangar I have and I thought “Hmmm what can I add here?”.
So I came with an idea of adding this sexy new personal airplane.

5d0ad234c6921.jpg

It’s not usable yet but sooner or later I will take a look at that too.

The second thing I was able to do was some inventory UI tweaking (Please do not look at the icon resolution, thank you)

5d0ad239cc119.jpg

Inventory with some items in players vicinity.

5d0ad23c85f0e.jpg

This is what inventory looks like so far.

Next time I hope to have some more changes ready for you.
Thank you for keeping up with the game.

Nice day,
Vojtěch Matouš.



0 comments

Loading...

Next up

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

An infected room from the second part of Cybel ! Are you up for some cleansing?

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I made a small jungle house.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Super Sonic Pixel art.

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?