I don't think i will spend alot of time on gamejolt really. My reason being that just starting this page up again out of no where just makes me anxious a little because i dont even know if i'll finish this project. And i don't want to get everyone's hopes up again and then not release anything. So just a heads up i have no clue if this will even get completed but i have 1 promise throughout this entire projects life cycle however long that may be. The promise is if i end up cancelling the game i will show either gameplay of what i had when i cancelled it, or show off lots of stuff i had modeled such as animatronics, renders for the cameras, give off ideas i had for mechanics or show what i have of those mechanics done at the time of cancelling. So if i do cancel this project then their is still something left in which people can see even if it isnt a build of the game.
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Why walk when you can jump?
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Got some fun collectibles in our game, Path of Kami!
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