Long story short; we're ACTUALLY having progress on the game! We're getting the first sketches for rooms done, first assets for intros, cutscenes, and all that good stuff!
I don't wanna jinx it like the last "development started" post though, but it feels like I'll actually be able to share some behind the scene stuff, finally!
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Perhaps some of you might've picked up on who's art style belongs to in the picture at the start of this devlog, but who hasn't, then I'm more than proud to announce our second artist stepping in the game's art crafting; @Pake_Official !
It might've been slightly obvious to some, as I've been commissioning this wonderful artist back and forth. My OCs present in my pinned post are clear examples!!
Needless to say, Pake is extremely excited to partake in this project, as much as I'm to have him alongside Anna, they're REALLY giving their all in this, I promise you that.
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This is pretty much what I can share for now, as we're still very early in development (Though, concept-wise, the game is pretty much complete, we quite literally just have to translate it into art and coding)
For now...erm...have this abomination that happened to exist behind the scenes (I'll eternally hate @annamorrigan for that )
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