in this first devlog, i will be going over the environments and how they are going. although there is not much progress for what i have planned, what has been done is of high quality (especially the office). here i am only showcasing the early dining area. as you can see, the environment has changed ALOT, especially the colour scheme, which i changed to a dark purple to make the renders look more sinister. dont worry, if you liked the original colour scheme for any reason, the office will be keeping the original look (obviously with more detail).
as for the animatronics, i have already got some of the animatronic's models done, however i still need to do some finishing touches to their textures before i post about them. if things go well, i will probably post about the animatronics in the next devlog.
another detail that i want to cover is the map. i have changed the map slightly, adding another room and changing some existing room's purposes. this is so i can experiment with some more gameplay mechanics to spice up gameplay. i will hopefully have something really enjoyable by the end.
thats all for devlog 1. see you in two weeks...
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