These two days I'll be back at school, so I took advantage of this day to show you some things about the game. It won't be delayed since I had said it would be released in March, so I'd have time, but One Basic Night with Baldi Reincarnated would have a high chance of being delayed.
But other than that, I'll show you some things about the game.
The clock is a replacement for the alarm mechanic, since that mechanic was planned for the sequel.
The jumpscares are going to be revived because I felt the previous ones were a bit weak, like this frame of a playtime jumpscare
Now, every time you complete camping night, you would choose any information, where they tell you the story. but in case you lose or die in camping night, you will not be able to see the information, but you can still get it by playing again any night.
The night menu will be added when you complete night 7
added the mechanics of the Bsoda (Just one click and you get a blue screen but as if it were a spray can)
And finally, three renders of Miss Delight in the office that will have different ways to avoid (and will be the final boss on night 8)
When the game is almost finished, there will be a last devlog. Thank you for your attention
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