Game
SlimeJumper : Ultimate Jump



5 years ago

Devlog 17 | Slime Jumper (Game Jolt)

27.October.2019

--- | New | ---

- new skin selection menu design

- better lights effekts added

- game file size is reduced

-- |New Version | --

- Demo Version 0.1.9 Released




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Mobile Control is Back! and NEW Slime Animations!

It is now possible to play the game on mobile again. The Slime has also received its first animations.

(these are now no longer single images but are animated in unity which makes the animation smoother).

SlimeJumper: Ultimate jump comeback.

It's been a long time, but the slime is back!

In a few days, I'll tell you exactly what's going on with the game, what the current status is and what the future holds.

1/3 New Menu´s and Animation + script reduced to one quarter (1/4). this is the first of three contributions.

----- major update | demo version 0.1.2 -----

------| new |------

- The first five levels in ‘Adventure’ mode have been added.

- New button layout

-------| Bug fixe´s |-------

- Slime no longer floats slightly above the ground.

----- major update | demo version 0.1.3 -----

------| new |------

- New Ui Animations

- New Text Font

-------| Bug fixe´s |-------

- Menu Movement fixed

3/3 Font revision and the announcement. this is the last of three contributions.

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused

Platforms are coming back, with an important new feature!

The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.

Old Movement, many improvements!

Change:

- Old Movement feeling with new input system!

New:

- Maximum fall speed so you can no longer glitch through the ground

Removed:

Respawn script completely removed and better integrated into the new player script

2/3 New Ui design for mobile devices, pause menu added and bugs fixed. this is the second of three contributions.