Next up
Mobile Control is Back! and NEW Slime Animations!
It is now possible to play the game on mobile again. The Slime has also received its first animations.
(these are now no longer single images but are animated in unity which makes the animation smoother).
Old Movement, many improvements!
Change:
- Old Movement feeling with new input system!
New:
- Maximum fall speed so you can no longer glitch through the ground
Removed:
Respawn script completely removed and better integrated into the new player script
Here you can see the weapon in action ;D
in this post i will explain why development has stalled and what the current status and plans for the future are.
(Enclosed I add the logos from new to old)
| Discord Server Update |
- Music Channel added
- TicTacToe game added
- 2 Emojis added
Join the Discord Server: https://discord.gg/pQUkzdjt
Game/Demo on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate…
GameJolt Demo: https://gamejolt.com/games/SlimeJumper/434254
Demo Update: 0.1.1
New:
- Particle effect when the player jumps
- Button for Mobile to open the pause menu
Bugfixes:
- Auto-run after game paused
----- major update | demo version 0.1.2 -----
------| new |------
- The first five levels in ‘Adventure’ mode have been added.
- New button layout
-------| Bug fixe´s |-------
- Slime no longer floats slightly above the ground.
i'm in the process of redesigning the weapon. on the left you can see the result so far.
what do you think?
I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?















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