Hello Everyone, It's VixDev Again!
After a long period of inactivity on this page (mainly because I've been focusing on the Purgatorium changes) I've been able to make a new devlog for Frankburt's House! Let's Begin
![why_does_development_take_so_long.png why_does_development_take_so_long.png](https://m.gjcdn.net/content/750/25946766-hj55wtv5-v4.webp)
This question has a concise and direct answer. the game has almost everything ready in its sections. the only problem that the team suffers at the time of development is with the map modeler. the position of map modeler has passed through 3 people. the second person who took the position, failed to finish even 30% of the map. and I have decided to give the position to someone else. for my luck, currently @Otis_Le_PoOtis in charge of the map modeling.
![how_is_the_game_going.png how_is_the_game_going.png](https://m.gjcdn.net/content/750/25947478-pzt2m9kh-v4.webp)
The game is about 80% complete. the only thing left to do is to model the map and do the animations inside the map. so expect a big preview and possibly a single trailer (the launch trailer) soon.
As a reward, I will show you how the game is being programmed, this is just a test.
(This is a visual concept made from placeholders and memes to give an idea of how the first concept of the game will look like! don't take some things for real or as part of the final product!
I don't really have much to show, I just wanted to show this so you don't think the project is dead. I'm still working on it as much as on purgatorium and they are projects I love to work on! I'll try to make the next devlog a little more complete!
See you in the next devlog!
-VixDev
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