Next up
Devlog - 4
Hello, everyone!
As of Today, I’m revamping much of the game to fit better the "Harsh and Ruined" world of Skattletale. This may delay the demo slightly, but it's crucial for quality.
Thanks for your patience!
-Butterglue
Devlog - 3
I'm currently focusing on spriting, and I'm at a good point with the main cast!
Meanwhile, tilemapping progress is going a bit slow as I'm trying to get cutscenes and stuff working (I didn't expect it to be so time-consuming!)
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
I did this on my 3DS ^^ #Kirby
Some Shadow boss fight gameplay 👾
Super Sonic Pixel art.
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










0 comments