Once again, the title sums it all up. The third level has been completed. This one is similar to the previous once in the sense that it introduces a few new mechanics and throws different combinations of them at the player. It also brings in a few new enemies.


With half the game done, there’s enough content for a proper trailer, which has been done and posted to the Steam page. Out of all the game trailers I have done, this one is 100% my favorite. It’s not just a few snippets of the game with menacing text in-between, it actually has a few pre-rendered cutscenes just for the sake of it.
The next devlogs will probably have a few gameplay spoilers, as the plans for the second half’s game design get weirder than the first half. There will be a warning on their titles, just in case.















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