Game
Signal Remnant
2 months ago

Devlog #2 – Radar, AI, Audio & New Regional Map

I created a simple radar system to detect the positions of player and enemy units.

Other features that have been added include audio, basic AI , and a basis for regional maps.

https://youtu.be/CExTk3v5zoI?si=27wCzLnKjFY_Q_OC


https://youtu.be/CExTk3v5zoI?si=27wCzLnKjFY_Q_OC
https://youtu.be/CExTk3v5zoI?si=27wCzLnKjFY_Q_OC
https://youtu.be/CExTk3v5zoI?si=27wCzLnKjFY_Q_OC


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Devlog #6 | July's 2025 Progress & Changes

This log is almost 25 days apart from the previous one, as I've been experimenting with modularizing the game's components. So, quite a few changes have occurred in the project during this phase.

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🎮 More devlog updates coming soon.

#indiegamedev #SignalRemnant #Unity3D #gamedevelopment

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What you all think

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Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)