Now that 1.0.0 is released, I can finally work on the greater, more difficult areas. Such as a progressive music track, different knob types, and overall greater difficulty. So here's the list of changed or added things for OPTIVE 1.1.0
ADDITIONS:
2 new music tracks "One Job Stand", and "OVERCLOCKED"
Dark Mode
4 and 6 knob levels
"Boss" levels (9 knob levels)
Two new knob types "Trib" and "Squarb"
CHANGES:
Valve and Quick Valves can only spawn AFTER level 15
Trib and Squarb can only spawn AFTER level 35.
Every 15 levels you gain a heart (Start at 5, can gain up to 7)
Temporarily removed the W and E keys as they do nothing and get in the way.
Next up
DEVLOG 9: So Where Did The Game Go?
POPLOCK!!! YAY!!!! These are actual sneak peeks btw.
Development photos (NEW CHARACTER?!)
Oh? What’s this?
Aw yeah making character designs (the new looks of them aren’t in game it’s just for the art. Anything seen here is not canon
#game #development #art #furry #meme #spooky #redraw #ibispaint #developing
Hey guys look a new character!!! He can replace Raeter after you get halfway! There’s two designs because I can’t choose between arms or no arms. I’ll give more inside in him later…
DEVLOG 8: Any New Features In Raeters Fun Test For The Demo? Is There A Release Date?
More POPLOCK sneak peeks
I'm hard at work trust me! I've added a new song and I'm adding sfx! I also added two new buttons to the title screen and changed the layout!
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