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The Brent's Restaurants Archives

5 months ago

DevLog 2!
This is gonna be a longer Devlog than the previous one
(Also sorry for a week without updates, been busy with other projects as well as slowing down on life)


A.I News

The Character's A.I's (5/9) are more less done, with their campaign/story mode AI stuff being done with it all seeming to run smoothly too!
Dewey, Delilah, Palatina & Papilomo's AI are more or less the same from the original Cafe, With Drewie having a more expanded "Hide & Seek" Like mechanic for him, as it fits him more of being an annoying, dumb, goofball
Everyone else's AI path & What not remains the same
- Dewey's path being strict and almost not random
- Delilah being a bit random & her path being a bit random too
-Palatina being a wildcard & trickster, only being a nuisance in certain situations
- Papilomo being a warning & sabotager

screenshot_2025-02-12_121504_am.png

All of the goobers in one room + A Interaction

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Drewie being himself


CHARACTER INTERACTIONS

Character INTERACTIONS between the main 5 are done, & before you ask, THERE IS A LOT, the image below is just for Drewie, I have to make it so if two characters are in a camera they change, that's the simplest I can explain it btw...

screenshot_2025-02-12_121629_am.png

CAMERA STUFF + PAPILOMO EXTENSION

So The Camera stuff, such as the Audio Stun, Repair & Watcher are all done!
Audio Stun is pretty self-explanatory, stuns characters in camera, but be careful it might not be the best against certain people ;)

Repair, fixes broken cameras, this will be helpful with a certain someone having the new ability of breaking them, as well as Papilomo being able to kill you after 5 cams are broken

Watcher, set a watcher in one of the cameras that are up & ready! it'll tell you who's in that camera & apply the positive effects to the character like if you were watching them!

Now for Papilomo, I decided to increase his Attack timer, so you get more time to look off his camera, BUT, it no longer goes up back if he isn't watched, so be wary & quick!

screenshot_2025-02-12_121701_am.png

MODIFIERS

Modifiers will make a comeback to this game too, with the addition of them being able to turn on & off after certain challenges are beaten with them!
so far 2/8 of them are complete (those being the two simplest ones lol)
Doorless & $1 Light

Doorless = Closing your Doors isn't an option anymore, this will allow anyone who's in the hallway to almost INSTANTLY attack, so you gotta be fast with you hear them

$1 Light = You won't be able to see much + Your light is like 25-50% less effective against certain characters

screenshot_2025-02-12_121856_am.png

$1 Light Modifier on


OVERALL

Progress is going slowly but smoothly so don't worry about anything bad happening, I do predict a 3-Night Demo to release sometime in March & trust me, it'll be worth the wait, till next time my friends!

screenshot_2025-02-10_13511_pm.png

Antonio Green



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