Game
Dusttrust: Rad Revision

6 months ago

DEVLOG #4

(delicious)


Hello, I'm here to inform you about things we have done last month!

We mostly worked on phase 2 and now, phase 2 is about to done! We will also make a new style of menu and panels!

Mobil port is confirmed!

PROGRESS AND FEATURE OF THIS GAME:

  • Like every fangame, we are trying to make this full game, phase 1 and phase 3 is done long ago! So we are doing phase 2 now and its almost done.

  • image.png
  • So, what will happen after finishing phase 2? We will firstly balance some attacks and code the new menu, after that, we will hopefully start to make phase 4!

  • image.png
  • (placeholder sprite)

  • Yes, we will most probably make phase 4 too, let's say that we didnt. We will release this game with 3 phases

image.png
image.png
image.png
image.png
image.png

https://www.youtube.com/watch?v=dcxzjb2NLHE

THINGS WE HAVE DONE UNTIL NOW:

  • phase 0.5 %100

  • phase 1 %100

  • phase 1.5 %100

  • phase 2 %75 done

  • phase 2.5 %0

  • phase 3 %95

  • phase 3.5 %0

  • phase 4 %0

  • new menu %10

RELEASE DATE????

we will hopefully release this game with 4 phases in 2 or 3 months (I can't promise for phase 4 but we'll try our best!)

this is all guys, thank you for reading all of that, we will be cooking more. If you liked our project, you can support us or join our discord server! (we are sharing most of progress there)

https://discord.gg/Ja4rJ7C85c



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10 MORE... and I'll think of something to do.

Devlog #6

(screenshot is from game progress channel in discord!)

new game thumbnail by @SpaceStationaryCORE

I sense a lack of spooky stuff on my end have a funny #Skeleton ;3

I have a deviantart account now!

You can find my sprites, arts there, I'll try to post frequently

https://www.deviantart.com/ilovcookies

Evil creatures that want MY soul.

from now on, I will try to get good at battle backgrounds and send more sprites here.

starting with this!

(Not a game screenshot)

sprites by me

underfell sans fight spritesheet I made.

credit me for using