Game
Signal Remnant
8 months ago

Devlog #5 | Early Gameplay Test

In this 5th log, some core functions are already supporting each other and starting to stabilize, so I made an initial gameplay example.

https://youtu.be/oZsxJ9paeqg?si=AhGlh9CWUX98adV4


https://youtu.be/oZsxJ9paeqg?si=AhGlh9CWUX98adV4
https://youtu.be/oZsxJ9paeqg?si=AhGlh9CWUX98adV4
https://youtu.be/oZsxJ9paeqg?si=AhGlh9CWUX98adV4


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Devlog #6 | July's 2025 Progress & Changes

This log is almost 25 days apart from the previous one, as I've been experimenting with modularizing the game's components. So, quite a few changes have occurred in the project during this phase.

🛰️ Early gameplay peek from Signal Remnant, a survival strategy game I’ve been working on in Unity.

Still messy in places, but things are finally clicking together!

🎮 More devlog updates coming soon.

#indiegamedev #SignalRemnant #Unity3D #gamedevelopment

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

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Werehog transformation process. #sonicunleashed

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Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Szayel Aporro Granz - Bleach