New stuff:
three save slots,
Rebindable Controls!
more particle effects,
more enemies,
reworked some sprites,
screen shake,
controller vibration,
and more!…
New stuff:
three save slots,
Rebindable Controls!
more particle effects,
more enemies,
reworked some sprites,
screen shake,
controller vibration,
and more!…
Fan art for Foolish I'm feeling kinda better so I drew this
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Family band complete!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I worked so hard to get all four of them to the end safely, but then...
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Regional Bulbasaur. #Pokemon
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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