-- ♡ PROGRESS ♡ --
This month has included alot of things getting finished or getting alot of work done for them.
A good amount of rooms have been sprited, and even more have the entire sketches finished for them. In addition to the tunnels, work on writing and rewriting some cutscenes has been done.
Buggby, our main monster character for the tunnels, has had all of his battle sprites finished, and more overworld sprites for him have also been completed.
The Ruins will be getting an update, similarly to the tunnels. The area getting an expansion to where it goes up to, and cutscenes have already been written and rewritten where they have to be!
To add on to this update to the ruins, the old design we came up with for Toriel has been scrapped and replaced, along with game sprites for it.
Since the last devlog, we have had a great musician be added to the team, and already they've done some amazing work for us! Most of the songs needed for the intro and the ruins section have been completed, meaning once everything else is coded in and added into the ruins, that area will get to be fully complete!
Lastly, a good few of the new Alec sprites for movement have been made now, and we feel it won't be long until the rest of the sprites for it will be finished aswell, including some variations.
-- ♡ WHATS NEXT? ♡--
Hopefully, within this next month, the updated Ruins section for the game will get to be entirely finished, as all that needs to be done now is actually coding everything intro the game and a few extra sprites for cutscenes!
Work on the rooms will of course continue, and we hope to get the same or even more of an amount done with them by the end of September! It's expected that alot more writing will be finished for the area in that time additionally!
Of course, now we have a musician on the team, the game should be getting plenty songs made for it within the next month if things keep going at the speed they have been.
-- ♡ END ♡ --
1 comment