Hello everyone! My first DevLog Diary for this game, eheheh... AHEM, so, I'm bad with words for beginning, so let's starting.
First thing I would like to show is the current state of the models, which may surprise... To surprise you with the fact that you could have worked better with models all the time.
(There is another animatronic that I have almost finished, but it needs to be reworked, because it looks, as one of the developers with whom I shared my work noted, like a "bald teletubby", so I will not show it.)
The next thing I would like to show is the interface concepts for cameras and the office. Related to the latter is the idea of creating a skin system where some sprites will change. In the initial version, so far it is planned only to change the sprites of the buttons and the interface of the camera monitor, but in the future, there may be additions to this idea.
Unfinished monitor interface:
Buttons and skins:
(Skins will be available initially, but for the best initial experience, I recommend playing without changes.)
And I would like to finish my first DevLog by showing how the night will start (it's not finished, but I can't not show it).
I hope you enjoyed it! Until the next post!
– Flyarcy
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