Game
The Curse of Maggie's

1 year ago

Devlog (February 2024): The High Quality 4K Textures Upgrade!


Hey everyone. I'm not used to make these posts regarding the progress of the game, I would rather prefer to show something finished; but because I feel this is important to show, I'm just making this post right now...

I invested a few bucks to enhance our game models! Believe it or not we've been working with low resolution textures (x512 and x1024), and for the last months this was an obstacle for the game models' quality. Was the investment worth it? Totally was! Just see and compare! (both pictures in cycles' render mode).

image.png
image.png

Normally people would just upscale the sample textures... and they would look bad. But this little investment is worth it when I'm getting the RAW pictures!


Along this I'm also reworking on character models, Maggie's picture attached to this post is just a little WIP (and soon it'll be outdated). I'm expecting to finish these models before the month ends, so stay tuned!

If you're interested in more WIPs or anything alike, you can follow me on Twitter, where I'm constantly posting some works and stuff like that. Again, thank you so much for your support!



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The Curse of Maggie's | Official Announcement

I still remember...

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

2026.

Actual gameplay!!! A bit of a demo for the breaker mechanic in the office

This is still under works, so nothing seen is final

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

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Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi