Game
Master of War: Rule of Power


3 years ago

Devlog: https://youtu.be/iDIT4smXW1E

In short:

- fullscreen mode added;

- colour update;

- recolouring player's objects depending on belonging;

- next step: working;


|OD| Master of War: RoP: Indie game devlog #15
Wishlist now and support a solo developer in his journey.= Game sites =https://store.steampowered.com/app/1970400/Master_of_War_Rule_of_Power/https://gamejol...
https://www.youtube.com/watch?v=iDIT4smXW1E


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In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

Demo V 0.2.0 is available!

A new version of demo 0.8 is available, now because the premiere is near, I gonna polished the game.

Devlog: https://youtu.be/aIgCrcGm8-8

New version 1.0.3 is available where improved economic stuff of AI.

Here are some examples of how the AI base now looks like

Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.

The magic update for my game is almost here!

A sorcerer cannot be targeted or harmed in a usual way, but be prepared for supernatural entities!

A small update is available 1.0.1 and added last act 5.

Also is the last day to get this game on -30% sale!

The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.

Sorry for little late, here is another small update V 1.02.

I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.

In this update, I add one fabular map and I plan to experiment more in this style.

1.0.0 IS HERE!

​The new version of the demo is also available! And the list of the changelog is in game folder.

Now for the nearest month, I will try to update this every Thursday adding some new stuff that was mentioned some time ago and improving AI.