

Devlog: https://youtu.be/iDIT4smXW1E
In short:
- fullscreen mode added;
- colour update;
- recolouring player's objects depending on belonging;
- next step: working;
Next up
A small update is available 1.0.1 and added last act 5.
Also is the last day to get this game on -30% sale!
The "magic update" is not ready yet, maybe next week, but what you can see: sorcerer is a starting bonus, is immune to normal damage and spells cost a lot of food.
Also, be prepared to meet supernatural beings!
New version 1.0.3 is available where improved economic stuff of AI.
Here are some examples of how the AI base now looks like
A new version of demo 0.8 is available, now because the premiere is near, I gonna polished the game.
Devlog: https://youtu.be/aIgCrcGm8-8
Steam Zombies VS Vampires Fest!
I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.
The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.
The magic update for my game is almost here!
A sorcerer cannot be targeted or harmed in a usual way, but be prepared for supernatural entities!
1.0.0 IS HERE!
The new version of the demo is also available! And the list of the changelog is in game folder.
Now for the nearest month, I will try to update this every Thursday adding some new stuff that was mentioned some time ago and improving AI.
The demo was updated to V 0.4!
Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!











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