

Devlog: https://youtu.be/iDIT4smXW1E
In short:
- fullscreen mode added;
- colour update;
- recolouring player's objects depending on belonging;
- next step: working;
Next up
The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.
A small update is available 1.0.1 and added last act 5.
Also is the last day to get this game on -30% sale!
Sorry for little late, here is another small update V 1.02.
I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.
In this update, I add one fabular map and I plan to experiment more in this style.
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
Demo V 0.2.0 is available!
Steam Zombies VS Vampires Fest!
I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.
The "magic update" is not ready yet, maybe next week, but what you can see: sorcerer is a starting bonus, is immune to normal damage and spells cost a lot of food.
Also, be prepared to meet supernatural beings!
The demo was updated to V 0.4!
Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!











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