Well, I’m still going. It’s been a few months since I first uploaded this project, and I cannot believe the support I’ve gotten. I honestly never thought anyone would ever want to play my game. Now, I feel like a million dollars, and I want to keep all of you guys happy; Which is why the latest update has taken so long, actually. I’ve been adding a little thing here, and a little thing there, but a lot of it seemed trivial or minuscule. However, I have a new update that adds some brand new things to the game scheduled for release December 1st. In the meantime, I have a mission for everybody. Share the crap out of this project. Tell your friends, tell your family, send it around facebook and twitter. Let’s get RPD known across the globe!
Next up
Small update on work I’ve been up to.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
I was bored, so... ManutKat.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
Path of Kami, running around the shrine area
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