So, it's almost Halloween, so I decided to test out my game development skills in a spooky fashion, by creating Witchcraft Simulator. I will be posting a devlog hopefully on a daily basis up until the games expected release on October 24, 2022. Tomorrow I will show images of the game's development, but to start I'll simply answer anyone's questions about this game.
Next up
Witchcraft Simulator Trailer One: The Boring Part of the Game.
Development image.
Trailer for my newest project, Witchcraft Simulator.
Announcing GoodEnoughGame's Pizzeria Simulator
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
Showing off player 2 😎
What do you think?










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