Next up
I realize I haven't even posted any footage so here's a comparison video I made months ago showing the old version of the game on Snap! vs the one I'm working on now.
Lighting has been added to the game, and along with it 6 different ambient light level options.
A gun upgrade has been added. Once you kill 10 enemies with it, you will unlock a previously inaccessible heart slot. (3 max) I found that the very late game became a bit too hectic (not shown here) so I decided to add portals. They have their own timer.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Have a good Boi
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Path of Kami, running around the shrine area
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