Loading...
24
Game
PK!Dusttale: Blooming Thorns
3 months ago

Devlog Update and Video

Made a fourth attack. Each enemy will have 2-3 attacks (unless it's a boss)

Made a new encounter, FROG N FLY.

Made a function that makes combined enemy attacks dodgeable with an arena size increase.

Working on Moldsmal attacks now.


Btw, the music is by @JinFlux .

Friend of mine on Discord, and working on his own game called AVERNUM. Go and check it out!



0 comments

Loading...

Next up

May 2025 Devlog: This devlog will contain some important things, so please read the article!

NEW THUMBNAIL

Art by me.

Mini Status Update

Fully fleshed out the ACT/SKILL menu swap function.

Added a new spell to the Vessel's SKILL menu.

Fixed a few bugs.

Finalized the SavePoint menu.

Thanks to @AlexAndIndy , @KreeperKilla551 , and @Fortniteballsfunny for being Playtesters!

Yet another preview.

Another little preview

Little preview...

FINAL UPDATE BEFORE DELTARUNE CH3 & 4

Fully customized the Save Menu, as well as made it more Undertale-esqe.

Added CRIT hits, dealing 1.25 damage for single reticle weapons.

Added a toggled ACT/SKILL menu in battle. (Up and down to alternate)

Blooming Heartache video update.

This shows some new effects I've added for smoothness and aesthetic, as well as the very beginning of Phase 2. (And, yes, the theme playing is:

Despair, a Toriel Megalovania

Another little preview...

Finally, on my 5th attempt, I beat Undyne the Undying at LV 1 with the Burnt Pan and Torn Apron.

...F*CK.

(Skip to 00:19 for the beginning of the fight.)