2 months ago

#Devruary Day 5

What keeps me dev-ing when things get tough? Partially fear tbh. Fear of never getting my ideas created. Not the most healthy. But there's also passion. Chasing that carrot. The satisfaction of releasing a complete game.




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For #ScreenshotSaturday, I have a new enemy type: the Emerald Warden! They guard Jade Penitentiary.

No screenshots today BUT I have the level theme for Mission 4, titled "Set Upon By Shadows"!

Art by https://bsky.app/profile/kastar23.bsky.social

Similar to the last #ScreenshotSaturday, but showing off the Emerald Warden's unique trait: their shield blocks attacks from the front

Friends! We have big news!

Yesterday our game finally went live on this platform! Hurry and check it out if you haven't tried it — remember, there's local #coop !

Let's protect the planet from the nasty Gufi-Goo together!

#survival #strategy #craft

Here's the fruits of my sprite work, complete with a beautiful stormy background by Ansimuz: https://ansimuz.itch.io/warped-storm-night

#ScreenshotSaturday

Your worst nightmare is alive ... Coming soon !

#Devruary Day 26

The feature that I'm most excited for is something I will soon implement. Remember when this used to be a Devil May Cry like? We still need a devil trigger. Especially since #KamenRider heroes always need a super form.

Just about done with the Mission 4 intro. Here's Emerald Horn being a buffoon.

#ScreenshotSaturday

The corruption changes everything it touches.

Everything except Mako

#indiegame #steam

Today I am very proud to announce DLSS 5 support for Cobalt Moon!

#AprilFools #KamenRider