2 months ago

#Devruary Day 5

What keeps me dev-ing when things get tough? Partially fear tbh. Fear of never getting my ideas created. Not the most healthy. But there's also passion. Chasing that carrot. The satisfaction of releasing a complete game.




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Just about done with the Mission 4 intro. Here's Emerald Horn being a buffoon.

#ScreenshotSaturday

Here's the fruits of my sprite work, complete with a beautiful stormy background by Ansimuz: https://ansimuz.itch.io/warped-storm-night

#ScreenshotSaturday

#Devruary Day 26

The feature that I'm most excited for is something I will soon implement. Remember when this used to be a Devil May Cry like? We still need a devil trigger. Especially since #KamenRider heroes always need a super form.

Your worst nightmare is alive ... Coming soon !

For #ScreenshotSaturday, I have a new enemy type: the Emerald Warden! They guard Jade Penitentiary.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For #ScreenshotSaturday, the next step in the Mission 4 intro! Emerald Horn TRANSFORMS!

No screenshots today BUT I have the level theme for Mission 4, titled "Set Upon By Shadows"!

Art by https://bsky.app/profile/kastar23.bsky.social

A hand-painted world full of spirits, secrets and quiet magic.

This is Seina: A Tale of Spirits. 🌿

#gaming #indiegame

Similar to the last #ScreenshotSaturday, but showing off the Emerald Warden's unique trait: their shield blocks attacks from the front