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Hello again I am back with an update on the model. I have made several improvements to his head like adding depth to the back of his big thing on his head (it should have a name later on), I also made his snout longer and his head slanted. Has body now to
Hey everyone! Here is a screenshot of what the main character is currently looking like. I know it isn't much but this took me over 10 hours to make just this.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Runestones: from concept to in-game modelπΏ
What you all think
I-Buki
Mio-Da!
Ibuki Mioda!
A Shiny Mega Gengar π For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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