Game
Dungeonis
8 years ago

Difficulty tweaks for newest version.


Based on some facebook feedback I have went in and adjusted some things to make it a bit friendlier of a game. I went ahead and updated the build a bit. Melee attacker range should be reduced as well as attack speed, move speed of enemies reduced in most cases. Ranged attacks only last for 2 seconds down from like 5, also fire a bit slower. Added some non patrolling mobs to make some first encounters a bit easier to pull one and see what it does. Removed stairs for now, just the underlying ramps now. Stat growth was a bit high, lowered to about 1/3rd of what it was due to a small code error multiplying it too much aka lvl 10 atk was about 120+ now should be more like 40-60. Test run shows you can beat the regular stuff pretty easy at level 5 or so. Which probably means I have to make the forest level a bit harder, though if they hit you it hurts a lot at lvl 5 lol. No new stuff really just difficulty tuning based on what you were saying.

Sorry about this update just being a lot of text but it was basically all code updates this time around. Stay tuned for more updates and see you again soon!



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

a drawing I did because I was boredπŸ˜ͺ. But I love how it turned out.😊

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.

2d lighting experiment

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.