Game
Dungeonis
8 years ago

Difficulty tweaks for newest version.


Based on some facebook feedback I have went in and adjusted some things to make it a bit friendlier of a game. I went ahead and updated the build a bit. Melee attacker range should be reduced as well as attack speed, move speed of enemies reduced in most cases. Ranged attacks only last for 2 seconds down from like 5, also fire a bit slower. Added some non patrolling mobs to make some first encounters a bit easier to pull one and see what it does. Removed stairs for now, just the underlying ramps now. Stat growth was a bit high, lowered to about 1/3rd of what it was due to a small code error multiplying it too much aka lvl 10 atk was about 120+ now should be more like 40-60. Test run shows you can beat the regular stuff pretty easy at level 5 or so. Which probably means I have to make the forest level a bit harder, though if they hit you it hurts a lot at lvl 5 lol. No new stuff really just difficulty tuning based on what you were saying.

Sorry about this update just being a lot of text but it was basically all code updates this time around. Stay tuned for more updates and see you again soon!



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Finished work on the emotions of a new character for the tank universe

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Alone Together....

Made my first ever animation.

Cash Banooca

I did this on my 3DS ^^ #Kirby

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.