1 year ago

Dino punk released, let's gooo!




0 comments

Loading...

Next up

Hi ya'll, how are you? While I continue to work on my next project, there were some drawings that I just coulden't shake off because I knew they deserved to be drawn better. So here they are, I hope you like them!

Hey ya'll, how is your day? Sorry for all the cliffhangers i just have a lot of ideas and I want to kind of start with a more professional slate So to make up for it, here is the only official image, a template for the menue. Also, something extra, enjoy!

Hey yall, how's it going. This week has been a bit crazy lately, so my projects have been a bit slow, but still doing alright. So, turns out on my employee training course I will have one more section before the walk cycle section, so stay tuned!

yes... Spiritwell is still being worked on...

Hey y'all, how are ya? This is a movement focused animation. In the production of this animation, I have discovered many helpful animation tricks that well be used for now on. Please read the attached article, for these changes will be reflected there.

Early design

In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing

#IndieDev #GameDev #Curiosity #Monster #HorroGame #Monsters

My new logo and banner, hope you like it!

Onions: not only a good food, but also a very helpful animator tool which helps you see your previous frames! Here is a mini demo of our newly added onion layer system (ols for short) enjoy!

​Hello I present to you my latest vintage low poly furniture! 🪑​ To create a warm and retro decor.

I wanted each element of the set to have its own visual identity while being easy to integrate into an environment.

See you soon!

Hey yall, how are ya? So, I cleared out the page for Project Starlight, so please keep in mind that it will be a little while before more songs and artwork is shown. For now, please enjoy this motif, that is actually official, and will be used often.