Game
Dire
1 year ago

Dire 0.2.0 Build Update

We now have levels 3 and 4 in the game with continued narrative exploration. In this new level, we've added a few more mechanics. A 3-button switch element and jump boots for getting around this more free-form level.  




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New screenshot of the final level!

Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.

Still wrapping up scene decoration and the narrative for level 4. Just wrapped up a few tower sections. Hoping to have the demo updated here before the end of July.

New screenshot for the end of level 2.

Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!

Slowly reworking the second level, hoping to have that live by end of Oct. Had to build a few new props for this area specifically. Some towers that can be climbed and some really thin walkways.

Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.

New area in the 4th level. I've been slowly doing set dressing and getting the props in place. Next on the list is to take a first draft on the narrative for the level before adding it to the early access demo. My goal is end of July.

New screenshots uploaded!

Just dropped a new trailer, all clips are from the early access build of the game.